Part 1: Bending Light Simulation
To open the simulation, click on the link in Canvas labeled Bending Light Simulation.
After opening the simulation, make the following settings:
Click on the “More Tools” tab
Laser View: Ray (default)
Click on red dot to turn laser on.
Check the “angles” and the “normal” checkbox.
Set the upper material to the “air” setting and the lower material to “water.” Note: Use the drop-down box to select the material, not the slider control.
Select a random wavelength by adjusting the slider and record the wavelength, color, speed, and index of refraction in the materials listed the table below. Do not use the same wavelength as your neighbor or the instructor’s example. Change the bottom material to water when you are ready to measure the speed of light in glass and its index of refraction.
For the calculated speed, divide the index of refraction into 1 to get the answer in units of c. Example: if the index of refraction is 1.284, the speed of light in units of c is 1/1.284 c=0.779 c. Keep 3 digits after the decimal.